 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
|
|
 |
|
|
M E N U |
|
|
|
|
|
 |
|
|
|
E-Mail
Maps/Scenerios
Character Info
New Characters
How to make new Characters
How to make new boards
Spells
Artifacts
Creatures
Links
Armory
Potions |
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
|
|
 |
|
|
|
 |
|
|
|
|
|
|
|
|
Here are some new weapons that can be used in the old quests, or new ones that you create. |
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
|
|
 |
|
|
|
|
 |
|
|
|
|
|
|
|
 |
|
|
|
|
 |
|
|
|
|
 |
|
|
|
|
 |
|
|
|
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|
|
Hatchet 200 Gold Coins Uses 3 combat dice. A hero can throw it, but it is lost unleast retrieved. Cannot be used by Wizard.
Spear 350 Gold Coins. Uses 2 combat dice. Diag- used by Wizard. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Two-Handed Sword 400 Gold Coins. 4 combat dice, may not be used with shield or Wizard. Diag attack. |
|
|
|
|
|
 |
|
|
|
|
|
Saber 450 Gold Coins. 3 combat dice, may be thrown and retrieved. Diag attack-may not be used by Wizard. |
|
|
|
|
|
Cleaver 350 Gold Coins. 3 combat dice. If possesed with hatchet, then attack with one extra attack dice. May not be used by Wizard. |
|
|
|
Scarab Dagger 200 Gold Coins. 2 combat dice. When a hero using it attacks, roll a red dice. If a 4 or higher is rolled, then one extra point of damage is dealt. May be used by Wizard. |
|
|
|
Metal Arrows 500 Gold Coins. Hero must posses crossbow first. Allows four combat dice to be used with the crossbow. May not be used by Wizard. |
|
|
|
Magic Wand 2000 Gold Coins. This powerful wand allows the user to cast each spell twice. Uses one attack dice. Used only by Wizard. |
|
|
|
Leather Vest 400 Gold Coins. This
thin sheet of armor may be used by anyone, and adds an extra defend
dice to the wearer. Used primarily by Thief and Wizard. |
|
|
|
 |
|