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Quest Treasures

Axe of Satan

the Axe of Satan allows you to attack with 13 combat dice, but each time you do so, you will lose 1 Soul Point and gain 1 Evil Point

Bass Guitar

see Potion of Performance

Battering Ram

the Battering Ram requires 3 carriers, in a line, when it is being used: with a run up of at least 2 squares, you will be able to break through any locked doors

Begonia

the Begonia is mystical increases your Soul by 1 and reduces your Evil by 1

Bicycle

the Bicycle allows you to move with 3 movement dice

Bottle of Hydroclouric Concoction

automatically kills Chaos Warriors and Gargoyles

Bowie-knife

the Bowie-knife allows you to cut any pieces of string or Rope that you come across

Goblin Dung

Goblin Dung is cabalistic and automatically kills any 1 Goblin

Climbing Equipment

the Climbing Equipment allows you to climb any sheer surface

Conan’s Cudgel

Conan’s Cudgel allows you to attack with 5 combat dice (may only be used by Barbarian)

Drums

see Potion of Performance

False Beard

when you wear the False Beard you will be unrecognisable to monsters who will be unable to attack you until the either see you attacking another monster or you attack them   

Glaive

the Glaive allows you to attack with 2 combat dice

Government Bond

you may put 150 Gold Coins into the Government Bond, which will inrease by 10 Gold Coins every turn, until you wish to access the money

Infernal Rapier

the Infernal Rapier allows you to attack with 2 combat dice, or 3 if you have drunken the Potion of Skill

Info Sheet

the Info Sheet refers to the notes of the Quest (not the board layout), which must be shown to the player who discovers the sheet for a predetermined limited period

Lead Guitar

see Potion of Performance

Luck Gauntlet

the Luck Gauntlet immunizes you from losing Mind, and Soul and gaining Evil Points

Magical Pentagram

the Magical Pentagram allows you to attack with 8 combat dice, but every time you do so you must lose 1 Soul Point

Magic Wand

the Magic Wand allows you to complete the quest automatically if you can roll a 1 on a movement die: if you do not, you lose the wand

Penguin Shit

the Penguin Shit is incantatory and either restores 2 lost Body Points or restores 1 lost Body Point

Phylactery

the Phylactery allows you to use the Phylacteric Gisarme

Rhythm Guitar

see Potion of Performance

Sapphire of Death

automatically kills any Cyclopses, Humans, Krakens and Predators

Skull Of Power

whilst you are holding the Skull Of Power every other undead monster to attack you will attack with 1 less combat die

Special Key

the Special Key allows you to open anything that is locked

Trap Remover

the Trap Remover allows you to remove any traps in your line of sight without harm

Ultimate Nullifier

the Ultimate Nullifier reduces the Movement, Attack, Defence, Body, Mind, Evil (Attack), Soul (Attack) and Jape of everyone on the board to 0

Vial Of Crack

the Vial Of Crack allows you to attack with 10 combat dice, but every time you do so you must lose 1 Mind Point

Villainous Saltpetre

you may throw the Villainous Saltpetre up to 7 squares: it will inflict 3 Body Points of damage to anyone on this square and 1 Body Point to those onadjacent (including diagonally) squares

Vizor

the Vizor protects you from being blinded

Whale Bone

the Whale Bone is enchanted and automatically kills any Space Crusade monsters you come across as well as  imunizing you from losing Jape Points

 

Quest Articles

 

Bucket

you may use the Bucket to fill with accessable water (see Rope): This may be drunk or used to put out a fire

Chalk

the Chalk allows you to chalk your cue this quest, even if you have been prohibited from doing so

Grappling Hook

(see Rope)

Kite

the Kite may be flown if you go outside the dungeon, increasing your Jape by 1: it may be used only once

Match

the Match allows you to relight the fire in any 1 Fireplace that has been extinguished

Pill

the Pill imunizes you against all disease

Pipe

the Pipe, if you choose to smoke it, is enjoyable, increasing your Jape by 1, but its negative health effects also reduce your Body  by 1

Rope

the Rope may be attached to the Bucket and lowered into a Well or Chasm to extract water: you may use the Rope to attack monsters with his/her back to you with 1 combat die and you may also attach it to the Grappling Hook to cross any hole in the floor, which you may detach if you wish, and carry with you, with the Rope, or throw away, upon reaching the other side

Skipping Rope

the skipping rope allows you to skip for 1 turn restoring 1 lost Body Point, however, it is very old and will fall apart once used

TippEx

the TippEx allows you to TippEx out the incantation on any spell of any adjacent spell-casting monster, it may be used 3 times before it runs out

Usable Spear Trap

allows you to place a Spear Trap on any 1 adjacent square

Wood Sealant

closes any 1 door permanently

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