Thief

        Attack        Defend    Body     Mind
           1           2         5         4

Movement: 3 Red Dice

Weapon: Dagger

Armor: None

        Thieves are fast and agile.  They have the special ability to climb walls.They can move from square to square

by scaling the wall, but at the rate of 1 Red Die.  When scaling a wall, they must roll 1 combat die.  If a black shield is 

rolled, the Thief has fallen off the wall and suffered 1 Body Point of damage.  His turn is then over.  Climbing 

the wall is considered an action.  The Thief can also disarm traps like the Dwarf.  Thieves may not use any 

weapon any larger than a Shortsword.  The only armor they may wear is Leather.  They can gain a bonus for a backstab.  To
do this, the thief must be directly behind the monster.  The thief rolls 2 extra combat dice for a backstab attack.