Thief
Attack
Defend Body Mind
1
2 5
4
Movement: 3 Red Dice
Weapon: Dagger
Armor: None
Thieves are fast and agile.
They have the special ability to climb walls.They can move from square
to square
by scaling the wall, but at the rate of 1 Red Die. When scaling a wall, they must roll 1 combat die. If a black shield is
rolled, the Thief has fallen off the wall and suffered 1 Body Point of damage. His turn is then over. Climbing
the wall is considered an action. The Thief can also disarm traps like the Dwarf. Thieves may not use any
weapon any larger than a Shortsword. The only armor they may wear is Leather. They can gain a bonus for a backstab. To
do this, the thief must be directly behind the monster. The thief rolls 2 extra combat dice for a backstab attack.